This chapter does a great job tying off threads of the story that have been left open until now and pays off mysteries that have been hinted at throughout the adventure. The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1-8. You may also purchase individual backgrounds. Portions of the materials used are property of Wizards of the Coast. That said, the party would have had to play the situation quite poorly in order to end up in a very dangerous situation. That said, I think that this adventure is particularly table dependent. The Wild Beyond the Witchlight is Dungeons & Dragons' first adventure set in the Feywild. It radiates a n aura map are described later in the cha pter. We chat with the project lead of The Wild Beyond the Witchlight, an adventure more bizarre than anything we've seen from Dungeons & Dragons before. If questioned about the nature of thethe monarch's coronation (see "Timed Events" laterin the chapter). The play that the players are required to put on requires effort on the players part to be outgoing and think quickly. Free the realm (at the end of the adventure). By choosing I Accept, you consent to our use of cookies and other tracking technologies. A vibrant world of tactile color and sonorous light, teeming with wild creatures beyond imagination, and governed by magic beyond . As long as your kids are well-versed in the dangers of D&D (character death is a possibility in this adventure) this seems like an amazing adventure for a younger table1. Consider taking inspiration from this approach when you design your own Feywild adventures. When the Queen is freed from her prison, it is said that all the remaining hags travel to another dimension to hide from her wrath and that the adventure doesnt cover the scope of what the alternate dimension may entail. If your table is really focused on combat and prefers a grindier session involving battlemaps, miniatures, and rolling dice, then they will likely have trouble with the vague, whimsical nature of this module. Player Options in The Wild Beyond the Witchlight | D&D 22,224 views Sep 15, 2021 950 Dislike Share Dungeons & Dragons 364K subscribers Once every eight years, the fantastic Witchlight. Fill out the form below to receive Escape From Mt. Party pivot: The best Dungeons and Dragons board games. Upon arrival, the players are directed (quite heavy-handedly) towards seeing the Bullywog King. =A2 e>#@s Im quite intrigued about this adventure. Your email address will not be published. This field is for validation purposes and should be left unchanged. By placing your order, you agree to our. They also help us understand how our site is being used. Heres how it works. The Wild Beyond the Witchlight. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. The Warlock plot hook boils down to the classic, go here, do this, and you get {insert x item} in return. If questioned about the nature of thethe monarch's coronation (see "Timed Events" laterin the chapter). But much like that hidden plane of unrestrained potent magic, theres a lot to dig into under the covers of this upcoming book. The Wild Beyond the Witchlight, the newest campaign for Dungeons & Dragons, was designed from the ground up with the option for a pacifist playthrough. [Warning: What follows contains light spoilers for The Wild Beyond the Witchlight. Many of the situations have a solution other than violence. "In the Feywild, the whimsical and the eerie blend together. Get the best gaming deals, reviews, product advice, competitions, unmissable gaming news and more! The party is approached by a down-on-her-luck elf and her giant Dandelion friend. There are a couple of instances where the players can get absolutely crushed if they arent careful. Detailed. That leaves the back of each card open for additional notes. Or in ways that are trickier for the DM to proactively head off? The compartmentis located in a bench and contains a tiny, bejeweledchest worth 50 gp. As a returning 1e/2e player, I think death should always be a possibility! They reorganized the standard 256-page format to make room for it. Harengons are rabbit-like folk that are as quick on their feet as they are lucky, and they're liable to wander off into other realms, like the Material Plane . Once every eight years, the fantastic Witchlight Carnival touches down on your . Players may still need some additional help figuring out that their lost items are in the Feywild during Chapter 1, and may need an extra push to help save Zybilna in Chapter 5. This introductory chapter provides the party with a baseline of what to expect in the Feywild: fun and quirky encounters, rules of hospitality and politics, and a sense that everything is not quite right. While hold-ing the replica chest, Mister Witch can use an actionto summon the larger chest. So Wizards has included a special appendix that it calls Roleplaying Cards. Arcane Eye may earn a small commission from affiliate links in this article. This chapter does a good job of describing the ideal path for the characters to follow, as well as providing interesting random encounters to make traveling the magical swamps more whimsical. To get more targeted content, please make full-text search by clicking. The Wild Beyond The Witchlight takes D&D players through the strange and fascinating Feywild. Players are constantly finding or trading non-magical items throughout the adventure, so the list of 100 items in the introduction helps to make sure that they dont get boring and repetitive. They tell the party that there are a group of creatures called korreds here that may help to overthrow the hag. Granny Nightshade has corrupted as many of dollhouse (see area Ll6). Outside of the new material, The Wild Beyond the Witchlight will also see a few familiar faces return to D&D. When the party meets Will and his young band of rebels, the Getaway Gang, he will tell them of a plan to infiltrate Skabathas lair and rescue the children she has captured. The adventure is a wild romp through the Feywild, an alternate dimension of unusual design. These can be easily overlooked, but once players get in the right mindset they will begin to think differently about how to approach encounters. Often capricious or playfully wicked, theyll aid the player characters, but want something in return for their help. Youre charged with stopping the Hags devilish machinations. Finishing the campaign without resorting to violence is possible, but it might actually be the toughest way to go about things. BA1 1UA. The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Some DMs dont like character options that provide a flying speed at 1st level as the Fairy race does. "One of the things we tried to do was give Feywild creatures relatable motives while hammering out three 'rules' of the Feywild that most of these creatures abide by: the rules of hospitality, ownership, and reciprocity. But without killing Strahd von Zarovich theres simply no way that youre leaving that valley ever again. We use cookies and other tracking technologies to improve your browsing experience on our site, show personalized content and targeted ads, analyze site traffic, and understand where our audiences come from. After the party departs the swamps of Hither, they will arrive in the enchanted forest of Thither. CHAPTER t I WITC H LIGHT CA R IVAL, The words you are searching are inside this book. This book comes with a poster map that shows the carnivals on one side and Prismeer on the other. The chapter starts off with the players landing in Hither, where they are given a lay of the land and can see a hot air balloon crash in the distance. According to Perkins, playing with expectations like this is a feature of the book. We've only got a couple more weeks until we can see what that means for ourselves - The Wild Beyond the Witchlight launches this September 21. Purchasing this bundle unlocks the The Wild Beyond the Witchlight book in digital format in the game compendium with all the artwork and maps, cross-linking, and tooltips. The Wild Beyond the Witchlight: A Feywild Adventure (Dungeons & Dragons Book) Hardcover - September 21, 2021 by Dungeons & Dragons (Author) 2,928 ratings See all formats and editions Hardcover $40.83 23 Used from $21.41 38 New from $30.78 A wickedly whimsical adventure for the world's greatest roleplaying game. Sometimes its just a random character that pops in, opens a door, and pushes them in the right direction. Something went wrong. Play converted DMsGuild community content, now on Roll20. This chest is a replica of a muchlarger chest hidden on the Ethereal Pla ne (with thehelp of a L eomund's secret chest spell). The Wild Beyond the Witchlight was . To be precise, there's a fine line between 'surreal' and ridiculous. Update your cookie preferences. The Feylost are those player characters who grew up in the Feywild after finding their way inside, but never successfully navigated their way through its treacherous, shifting forms to escape. Just add The Wild Beyond the Witchlight of Taruut to My Favorites. He can send the largerchest back to the Ethereal P la ne by using a n actionand touching both the chest a nd the replica. The book was released on September 21st, 2021, is 256 pages long, and takes players from levels 1 to 8. If they refuse, he throws them in prison. She wears black garb because shes mourning - for herself, mostly. The carnival events are wonderfully fun and can have lasting impacts on the story. Once in the fey realm of Prismeer, they are tasked with figuring out the cause of a dark presence that has overtaken the realm. Treasure. The swamp of Hither is as delightfully wacky as you could expect a location in the Feywild to be. The chapter also provides offers a number of random encounters to provide challenges when needed, just like the Hither chapter. Thumbnails. While traversing the swamp, players will learn what it means to deal with the fey and will figure out that diplomacy will get them a lot farther than violence. Named locations on the tected by the thick forest canopy. All the while, the Hourglass Coven wreak havoc on the land, demanding a sacrifice to satiate their wicked ways. The information presented on this site about Dungeons and Dragons, both literal and graphical, is copyrighted by Wizards of the Coast. The Wild Beyond the Witchlight is a Feywild-centric adventure that takes players from a mysterious circus on the Material Plane into the whimsical plane of the fey. Shortly a fte r a rriving in Thither, the charac te rs come upon a cave tha t is the home of a miser who To determine whethe r a fairy ring is uncorrupted s pins gold into magic ite ms. You see them everywhere in Motherhorn: cranes, puppets, ornithopters, and mechanical dresses. Any character who searches the wagon for secretcompartments finds one with a successful DC 15Intelligence (Investigation) check. In fact, as long as players are polite and non-threatening, she is more than willing to work with them and provide what they are looking for. The first official Dungeons & Dragons adventure set in the, New ways to face encounters, including non combat options to allow players to think and roleplay their way through the adventure, Easy to drop adventure into any campaign you have running on D&D Beyond, Includes a map of the Witchlight Carnival and. Its so joyful and raucous that they might just skip over their goals altogether to have some fun. Wizards says DnD Dark Sun is too problematic to return, Wizards axes DnD Ardling race from future Players Handbook, Finally, a 'life-size' DnD Mimic for your home, Free DnD book extract proves all RPG characters are criminals, Play DnD in the world of One Piece with a 200-page homebrew. In this chapter, the party is introduced to the Witchlight Carnival and sets their adventure in motion. You can publish your book online for free in a few minutes. Another tower teeters nearby, torn from its foundations and help aloft by a coiled beanstalk. Can your players discover its source and return it to normal? By continuing to use our site, you consent to our use of cookies. You can publish your book online for free in a few minutes. Balefor for free! It adds another dimension (heh) to exploring the castle and provides a great reason for the party to investigate the issues that have befallen the realm, rather than simply being told. ", "This cylindrical chamber houses a whirring contraption bolted to a revolving metal disk that serves as its base. Rescuing the children is a great secondary objective and encourages the party to explore Loomlurch beyond the primary objective. The rot worsens the closer one gets to Loomlurch, Granny Nightshade's lair. A bargain they struck with Bavlorna Blightstraw in , Thithe r is ruled by Skabatha Nightshade, also chapter 2 might also require the c haracte rs to pay known as Granny Nightshade. Future Publishing Limited Quay House, The Ambury, Check 18 flipbooks from Taruut. To get more targeted content, please make full-text search by clicking. There are very few events or encounters that need to happen in this module. The Compendium Content bundle does not grant access to all the content's options in the rest of the toolset, such as the searchable listings, character builder, or digital sheet. Kate Irwin That said, Ive never had a good experience following a pre-written adventure. You are okay following vague goals and going with the flow of the adventure. Witch a nd Light dimly remember the characters from when they visited the carnival as children. NAVIGATING THITHER Fairy rings are depicted on the map of Thithe r. Using the map of Thithe r as a refere nce, desc ribe Each ring is a 20-foo t-diame te r c ircle of colorful, what the cha rac te rs see as they forge the ir own path 6-inch-tall toadstools located in a s mall clearing pro- through the splinte r-re alm. If on the map are described later in this c hapte r. you choose not to run the Little Oak e ncounte r, you can place Squirt in another location that the cha rac- LOST THINGS IN THITHER ters are likely to visit. The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1-8. Kick enough asses at the Witchlight Carnival and youll find what you need to move the story along. Perkins points out that it's like a distortion of the oh-so Gothic Castle Ravenloft from Curse of Strahd Revamped. And thats OK. 'Staff Area" above) a nd leads the charactersand is ceremoniously produced from its box during through it. They follow their own rules, in a way.". 1250 0 obj <> endobj If the party succeeds in freeing the Queen from her prison, the party is (potentially) awarded with a Wish spell. They can fight their way through the adventure as well, but the odds wont always be in their favor.. Youll also be able to play as a Harengon bipedal rabbitfolk known for their speed. The party encounters an old man who has been cursed by the second hag sister, Skabatha. While hold-ing the replica chest, Mister Witch can use an actionto summon the larger chest. Social Share. This, combined with the carefully laid out daily schedule of Skabatha, can make scouting out Loomlurch and planning the heist a very satisfying experience. To be precise, it's "more of a fairytale palace from a Disney movie than a brooding monstrosity from a Hammer film. The main action of the adventure centres in Prismeer. If the players guess wrong, the ability to use the crown is completely taken away, thus locking away a ton of exploration opportunities. Without knowing Bavlornas weakness, there is absolutely no way a party of level 2s could take on the CR 7 Bavlorna. The players are directed to a group of bandits by Jingle Jangle who will be able to provide them information about Downfall, the location of the first hag sister, Bavlorna. The meeting with Will and the Getaway Gang provides a great reason to explore Skabathas Lair with deception and stealth rather than brute force. Archfey [powerful Feywild creatures] are particularly good at this, using emotion to create their own Domains of Delight.". The book was released on September 21st, 2021, is 256 pages long, and takes players from levels 1 to 8. document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); This site uses Akismet to reduce spam. Many third-party modules come with these kinds of cards already! The Bullywog King then asks the party to join his ranks. Please check your email to find a confirmation email, and follow the steps to confirm your humanity. Every D&D adventure gives us new opportunities to twist fantasy cliches and cast iconic D&D creatures in a new light, and I think we did a lot of twisting in The Wild Beyond the Witchlight.". The Wild Beyond the Witchlight is the next sourcebook to release for the classic tabletop RPG, and the first release of 5E to focus primarily on the magical, faery-filled realm of the Feywild. When entering the carnival, players dont really know that they are looking for a portal to the Feywild. Instead, the book centres on a new domain within the Feywild, called Prismeer, which lead writer Chris Perkins says has been designed as an archetypal Feywild domain. Check The Wild Beyond the Witchlight from Taruut here. hb``` cc`ax wuX1A`%jek0~< -ra1[$. The Lost Things plot hook randomly assigns important items to a certain location. Are you saying its more of a possibility than normal? That way, players dont show up with optimized combat builds and can have more fun in their character creation by purposefully choosing suboptimal character choices that are more about utility than fighting. If both groups are made to realize that their interests align, they will help the players assault the hags lair together. Buy the Full Version You're Reading a Free Preview Its anyones guess as to how these characters will make their way into the book, but we reckon some Faerie trickery has beguiled them into the Feyweild from which theyve been unable to find an escape, forcing them to fight out their rivalry forever in the motionless passage of Feywild time. If I were to choose between the two, I would probably choose to run the Lost Things plot hook. Also, there is a puzzle that is required to be solved before using the crown to open doors. Here they meet a member of a band of adventurers that are committed to helping save the realm of Prismeer. Character tracking:These are the best D&D character sheets. View Text Version Category : 54 Follow 87 Embed Share Upload Related publications Although much noise has been made about the carnival setting that graces the books front cover, that location is only one of several environments youll explore. hollowe d-out tree tha t entertaining as possible: houses the hag's workshop) and seek her out. Releasing September 21, the adventure book will take players into the Feywild for a romp through the Witchlight Carnival and Prismeer, a domain of delight! I would say it is one of the best adventures to steal the interesting parts from. Each encounter can influence the overall mood and atmosphere, creating meaningful consequences to seemingly insignificant encounters. The new player options that are introduced are: Providing two different fleshed-out plot hooks allows for the players to feel more tied into the story. Deep in the forest, they can con- that belongs to he r los t ma te, Elidon. To get more targeted content, please make full-text search by clicking. As the site's Tabletop & Merch Editor, you'll find my grubby paws on everything from board game reviews to Lego buying guides. Next Page. As a counterpoint to the horror-tinged kingdoms seen during Van Richten's Guide to Ravenloft, it feels like a blend of Disney-esque wonder and something from the Brothers Grimm. As is sometimes the case with more open-style adventures, it can be unclear what the partys next move is supposed to be. Two new character backgrounds: the Feylost (for characters who grew up in the Feywild) and the Witchlight Hand (for characters who work at the Witchlight Carnival). You can now print or save sheets. He emphasises its the first time the D&D team have offered the opportunity to play a pacifist run in a 5E adventure, which looks to fit well with the books whimsical, light-hearted tone. You can stay in Barovia forever, if thats your thing. The compartmentis located in a bench and contains a tiny, bejeweledchest worth 50 gp. This chest is a replica of a muchlarger chest hidden on the Ethereal Pla ne (with thehelp of a L eomund's secret chest spell). This chapter follows the same formula of the second chapter. In the first episode, five strangers meet outside of the Witchlight Carnival and are brought together by a mysterious benefactor. Players that miss the arbitrary hiding spot of the item can be frustrated by the fact that it seems exceptionally important yet is very difficult to find. Not only will it allow for a chance to roleplay an important NPC, but being offensive and breaking rules of hospitality can lead to a very disadvantaged encounter on the partys part. Then, when the appropriate obstacle comes up later in the adventure sometimes dozens or even hundreds of pages later the text also calls out when that minor skill or token becomes useful. Split into three kingdoms called Hither, Thither, and Yon, it's a bizarre place where time moves differently and nothing is as it seems. On the back Hydro74 presents Star, a displacer beast kitten that loves cover, a displacer beast finds 8-year-old Tyler Jacobson and adventuring in the Feywild. If questioned about the nature of thethe monarch's coronation (see "Timed Events" laterin the chapter). Although the Feywild has been referenced for years in the best Dungeons and Dragons books, this marks our first official adventure to that realm. Most recently, I was looking at the official listing and some of the selling points struck me as. Definitely not more of a possibility than normal. ?Y$3XW 6$2sLu`sHSHS Gd 2,4SE-@LAc0RA A4r`.d-)H"oaM0I32egcXVv-lbf,$l6i{`%&. Discover the best professional documents and content resources in AnyFlip Document Base. Between the list of carnival attractions, NPC descriptions, interactions with said NPCs, and timed events, this chapter becomes quite the jumble. Hello Playgrounders! I love that the atmosphere of the whole carnival can take a dark turn, signified by eerie, discordant music. The Wild Beyond the Witchlight is scheduled to release September 21, and is already up for pre-order in hardcover and digitally through D&D Beyond. You may also purchase individual monsters. The eight double-sided pages contain crib sheets for 32 key NPCs that players will meet along the way. Want something to keep you busy until The Wild Beyond the Witchlight turns up? Lean too far and you risk breaking immersion and alienating your players. Also, with the exception of the Unicorn Carousel in Chapter 1, the players are never told who has the items the party is looking for. Like this book? Thanks for the reply. We include affiliate links in articles. Players can access their Art Library in the VTT to set a character's portrait and token. "The Feywild cant be so bizarre that it becomes unintelligible or unrelatable," Perkins says. Luckily, the module includes a story tracker that allows you to note down the outcome of these pivotal decisions. The Wild Beyond the Witchlight is also adding the Witchlight Hand background, giving the player an excuse to have a character who originates from the Feywild. The recommended path of this chapter is as follows: The interesting thing about Bavlorna is that she isnt hostile to the party. Just copy them, cut them out, and keep them behind your DM screen. But theres more to this magical extravaganza than meets the eye! Get the 14 magic items from The Wild Beyond the Witchlight for use on D&D Beyond. I'm all in favor of non-combat solutions to situations, but D&D's characters are uniformly exceptionally good at . Players can usually just brute force their way through as well. This event is meant to set players on the outlined path where they meet NPCs and experience events in the order they were meant to occur. The Wild Beyond the Witchlight provides a whimsical escape into the Feywild. "We wanted to portray them sympathetically," Perkins reveals.

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